BTD6 Update 26 Patch Notes
Today, the official BTD6 patch notes for update 26 were shared past the developers. A brand new update that brings some quality-of-life improvements, large new features, and more than importantly, a brand new hero.
Get fix for another round of defense with the new hero "Psi the Psionic Monkey." Today, the latest update officially arrived for Bloons TD 6 and information technology contains big changes in the game modes and social features.
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From now on, non merely you are able to create challenges, but also you tin can put them together in Odysseys. Moreover, you volition take new options to check out the latest things going effectually in co-op fashion. Let's dive into the full details of the update.
BTD6 Patch Notes – Update 26.0
New Awesome:
- New Hero: Psi the Psionic Monkey, a youthful hero who uses their mental abilities over any distance to hold and unravel Bloons from the inside out
- New Expert Map: Sanctuary – where you tin exist mindful of the motility of things around you lot
- New Achievements
- So Shiny!
- Glittering Gold
- Glorious Gold
- Magical Aureate
- Hook, Line, and Sinker
- Moving Firm
- Social Butterfly
- Accomplishment of Achievements
- Team Histrion
- Team Captain
- Ultimate Team-upwardly
- New Bays Store Items
- Heroes: Etienne Roomba pet, Ezili Glyph Materialization placement
- Monkeys: Village Scotland Flag, Village NZ Flag, Village Banana Flag
- Bloons: Beard Bloons decal, Old Timey MOAB-Course Bloons
- Co-op: Activate! emote, Tumbleweed emote, Skull and Crossbones emote,
- Game & UI: Music Rail Tropical Carnival Octopus Mix, Avatar 42 – Corporate Patch
- Community Winner avatars
- – Avatar 40 Harlegwen PFP by u/Qqertynn
- – Avatar 41 Flash Bomb by u/_Concilliabule_
- Limited Time only
- iv cool items you can be the beginning to take hold of when it gets nearer to shooting off fireworks (135 total trophy price if y'all want to start saving!)
Key Features:
- Play Social – The Co-Op main card push has been updated to make room for more than social features, including the Content Browser and visibility to weekly Co-Op challenges when those are running. We're keen to keep adding more fun means to play together and share creations, so watch for more here in time to come updates!
- Odyssey Creator & Browser! You've been able to make your ain Challenges – now put them together in player-created Odysseys! Employ all of the features you lot'd wait from Challenge creation simply put them together with a theme, Odyssey difficulty (including Extreme!), and Coiffure restrictions and make the all-time Odysseys y'all tin can dream upward for friends and community.
- Monkey Teams: Stick to the chosen team to earn extra rewards! To mix things up with an alternative to the Aureate Bloon, Monkey teams will exist assigned to a random map in each category like to the Golden Bloon, notwithstanding for this event players take the choice of beating the map using only their hero along with 3 randomly selected towers. If the game is completed without breaking this team rule so a minor monkey money bonus will be awarded. Monkey Teams and Aureate Bloon will alternate for variety, and both can be running while Drove Events are on.
Big Changes / Additions:
- Freeplay rounds from 121 to 140 have now been added in the default round set, and so similar the recent 101-120 additions, these will at present be consequent rounds. Interesting, I wonder if Ninja Kiwi is up to something…
- Minor tweaks have been made to the previously added 101 – 120 fixed freeplay rounds.
- Player regions in Co-op are now labelled with their proper noun
Problems Fixes & Full general Changes:
- Performance optimizations made to tower targeting
- Localization corrections fabricated – native and fluent speakers please keep flagging non-English translations that are bugging yous!
- Resolved an effect where towers would sometimes non take a complete range circumvolve
- Default & Reset towers in Challenge Creation will now default to select hero
- Resolved an issue where the Hide Completed filter in the Challenge viewer would only be able to hide a maximum of 1024 challenges (so crawly that some of you were having this problem!)
- Striking the send round button in races volition no longer trigger a flag blitheness if all rounds have already been sent (if y'all liked but waving the flag, let us know if you want that or some other trophy store animations to play during races, especially if yous're making videos)
- Resolved some minor UI loading issues when changing menus
- Resolved a visual issue with Ravine's Sword Easter Egg after restarting
- Resolved an issue with Lotus Isle flowers non recharging correctly subsequently use
- Quitting and loading a save on round 100 should now accolade Instamonkeys upon completion of the round
- Base Avatars no longer brandish as limited time under some odd circumstances
- Resolved a UI issue where Total Tower Unlock purchase would leave newly acquired upgrades as greyed out
- Resolved some issues with some hotkeys non working correctly afterward a game restart
- Resolved hero level xx level upwardly animation event
Ice Monkey:
- x3x Chill Wind volition no longer retain its frozen platforms after beingness transformed past an Alchemist equally this could crusade a crash upon ability expiration
Glue Gunner:
- xx5 Super Glue can at present re-target Bloons that is has already Glued after stun expires
Sniper Monkey:
- x4x Supply Drop sniper crate ability should no longer state within high terrain
Monkey Sub:
- 3xx Submerge and Support should no longer be possible to disconnect belfry location from visible model
Monkey Buccaneer:
- 5xx Carrier Flagship has had a desync betwixt the Flagship platforms when placed on moving platforms resolved
- xx5 Merchandise Empire should correctly vitrify the harm of other Merchantmen in CHIMPS
Monkey Ace:
- 010 Exploding Pineapple should no longer display the wrong number on every 2nd Pineapple
Heli Pilot:
- x04 Comanche Defense should now correctly exist able to spawn Mini-Comanche if it is granted camo detection from an external source
- xx4 Comanche Defence force should no longer exist completely and utterly bonk on Workshop
- x5x Special Poperations will no longer crash the game if disabling MK afterwards picking up a door gunner
Super Monkey:
- x3x Robo Monkey now remembers target priorities when loading saves
Druid:
- 3xx Druid of the Tempest blowback should correctly remove ongoing glue damage effects from Bloons when the irksome is removed
Striker Jones:
- Lv5 debuff to Black Bloon immunity should no longer fail to piece of work on Zebra Children from MOABs in rare cases
Adora:
- Lv10 Ball of Light no longer breaks when she is placed higher up an Arctic Wind on water
Desktop Version:
- BTD6 is now bachelor on Windows Store, total PC features have been enabled.
- Hotkeys are now bachelor to view and edit from the interruption menu in-game
- Improved Steam Rich Presence (moving onto Twitch features now – if you're a Twitch streamer let united states of america know what features and support you'd like to see, or anything that's making it difficult or frustrating to stream BTD6)
Remainder ChangesDart Monkey:
- x5x Plasma Fan Club price reduced from $l,000 -> 45,000
Boomerang Monkey:
- 000 Boomerang attack delay reduced from 1.42 -> 1.two
- 2xx Glaives no longer increases attack speed 15% -> 0%
- 5xx Glaive Lord price reduced from 35,000 -> 32400
- 5xx Glaive Lord no longer passively pops Lead without Cerise Hot Rangs
- xx5 MOAB Domination'southward Explosion pierce increased from 20 -> 40
Mucilage Gunner:
- xx5 Super Gum price reduced from $35,000 -> 28,000
Sniper Monkey:
- 5xx Cripple MOAB price reduced from $twoscore,000 -> 34,000
Monkey Sub:
- 030 Ballistic Missile missile attack delay reduced from 1.3 -> 1.105
- 032 Ballistic Missile missile charge per unit buff reduced from 25% to 10%
Monkey Ace:
- 4xx Operation: Sprint Storm homing missile damage increased from 18 -> 24
Heli Airplane pilot:
- x5x Special Poperations, Marine ability cooldown reduced from 40s -> 25
- x5x Special Poperations, Marine unit pierce reduced from 30 -> 20
Dartling Gunner:
- x4x Rocket Storm cooldown increased from 30s -> 40
Spike Factory:
- 3xx Spiked Assurance pierce reduced from 17 -> 14
- 4xx Spiked Mines price reduced from $11,000 -> nine,500
Monkey Hamlet:
- xx4 Monkey Urban center cash production bonus to towers in radius increased from ten% to xv%
Engineer:
- 4xx Light amplification by stimulated emission of radiation Picket gains pierce increased from iv -> eight
- 401 Laser Sentry gains pierce increased from five -> 10
- 4xx Ball Watch harm increased from 1 -> 2
- 4xx Ball Sentry assail cooldown increased from 1s -> i.ane
- 4xx Nail Lookout attack cooldown reduced from 1.3s -> 0.9
- 302 Sentries & Higher will now also be able to Pivot Bloons they pop
- xx4 Bloon Trap redeployment cooldown reduced from 15s -> 12
Gwendolin:
- Lv17 Firestorm'south full-map Heat It Upward at present also benefits from this level'south buff to Heat It Upwards
Etienne:
- Lv10 UCAV Damage reduced from 3 -> 2
- Lv15 UCAV Damage reduced from half dozen -> iv
- Lv17 UCAV Damage reduced from 9 -> 7
- Lv20 UCAV Impairment reduced from 12 -> 10
Bloons TD 6 is a hero-based tower-defense game available on PC, Android, and iOS. The game was originally launched back in 2022 and since then the developers take been supporting it with new content every now and then.
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Source: https://www.dualshockers.com/btd6-update-26-patch-notes-new-hero-new-achievements/
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